Archive for the 'Gameplay' Category
Posted by sc2reactor on 20th July , 2008
Chat with Devs: Since the Worldwide Invitational in Paris, the topic of the new Vespene Gas mechanic has come up a lot across many different fansites and message boards. Thus far, this is one of the biggest changes which will affect the macro management of bases in StarCraft II. To shed some more light on [...]
Posted in Gameplay, News, Q&A, Terran, Zerg | No Comments »
Posted by sc2reactor on 11th June , 2008
This week we have launched the 3rd episode of BlizzCast, featuring an interview with the Lead Designer of StarCraft II about the Evolution of the Zerg from the original StarCraft to StarCraft II.
Also, I’ve been curious - would you guys prefer having these Q&A Batches (multiple answered and added into a consolidated release) or [...]
Posted in Gameplay, Map Editor, Q&A, Terran, Units, Zerg | No Comments »
Posted by sc2reactor on 5th June , 2008
Episode 3 of BlizzCast is now available on Blizzard’s website.
For those of you that are not familiar with BlizzCast, it’s a PodCast realted to everything Blizzard. This is the third PodCast and a lot of info about StarCraft 2 is included in this edition.
Here are direct links to each episode for those that did [...]
Posted in Gameplay, Interview, Q&A, Units, Zerg | No Comments »
Posted by sc2reactor on 28th May , 2008
As development for StarCraft II moves forward, so is the Map Editor for StarCraft II. We have no doubt that there will be countless awesome mods created for StarCraft II, so we want to make sure your Map Editor questions are definitely not left out of the Q&As. Keep the questions pouring in!
Also, in [...]
Posted in Gameplay, Map Editor, News, Q&A, Units, Zerg | No Comments »
Posted by sc2reactor on 19th May , 2008
We have a traditional Q&A Batch this time around, in which we were able to add in additional questions from the community! There are still several art changes which prevent new screenshots from being shown, but once we get them out, they will be worth the wait! The development team has also been experimenting [...]
Posted in Gameplay, Heroes, Map Editor, Maps, Protoss, Q&A, Terran, Units, Zerg | No Comments »