Archive for May, 2008

StarCraft II Q&A - Batch 39: Map Maker Series

Posted by sc2reactor on 28th May , 2008

As development for StarCraft II moves forward, so is the Map Editor for StarCraft II. We have no doubt that there will be countless awesome mods created for StarCraft II, so we want to make sure your Map Editor questions are definitely not left out of the Q&As. Keep the questions pouring in!
Also, in [...]

Starcraft II official site updates

Posted by sc2reactor on 23rd May , 2008

Well it looks like Blizzard has now acknowledge that the Baneling is an official unit because it now has it’s own page on the official site. I have added the unit to our official list and entered it’s full description.
Blizzard has also added 4 new pieces of artwork on the official Starcraft II site as [...]

Blizzard Denies Rumored StarCraft 2 System Specs

Posted by sc2reactor on 22nd May , 2008

Few hours ago I posted the specs that Spanish gaming magazine Micromania had published about Starcraft II. Well looks like Blizzard has denied the leak of the PC requirements now floating around the internet.
A Blizzard representative told IGN, “Blizzard has not released final, official system requirements for StarCraft II. The numbers you’re seeing are a [...]

Starcraft II system specs - real or not?

Posted by sc2reactor on 22nd May , 2008

Spanish gaming magazine Micromania posted leaked system specs for StarCraft 2. But are these specs real or not???
Considering that Blizzard has been known to release games that will work on minimal hardware requirements and probably even pride themselves to that fact, the specs that Micromania posted seem a little high for a Blizzard game.
So here [...]

StarCraft II Q&A - Batch 38

Posted by sc2reactor on 19th May , 2008

We have a traditional Q&A Batch this time around, in which we were able to add in additional questions from the community! There are still several art changes which prevent new screenshots from being shown, but once we get them out, they will be worth the wait! The development team has also been experimenting [...]