Archive for October, 2007

Starcraft II Q&A - Batch 17 - No More Thor?

Posted by sc2reactor on 24th October , 2007

1. Will the defensive matrix of the Terran Nomad apply to enemy units within its AoE (Area of Effect)? (www.starcraft2forum.org)
Yes, the Terran Nomads Defense Matrix ability will affect both friendly and enemy units, thus using this ability on a position that the player can hold will be wise.
2. What helps to delineate the Thor and [...]

Starcraft 2 Lore

Posted by sc2reactor on 24th October , 2007

SCLegacy.com has conducted an interview with Chris Matzen, Blizzard Entertainment's Vice President of Creative Development. He is one of the few Blizzard members to pre-date StarCraft, and is credited as the master behind StarCraft II's lore. Here's some exerpts of the interview:

SC:L - Can you put more emphasis on this quote: "…her (Kerrigan) rebirth into [...]

Starcraft II Q&A - Batch 16

Posted by sc2reactor on 24th October , 2007

1. Does the Time Bomb ability of the Mothership stop a Nuclear Missile (just like other missiles) when used on the area where the Nuclear Missile is about to explode? (starcraft2.4players.de)
The Time Bomb ability of the Mothership is designed to stop a Nuclear Missile if used at the right time, making a powerful counter in [...]

“Starcraft 2″ on Warcraft 3

Posted by sc2reactor on 4th October , 2007

Pretty cool video if you haven’t already seen it. This mod was already in the works before SC2 was officially announced.

http://www.youtube.com/watch?v=LYFGigguQWM

“Project Revolution is a WarCraft3 : Frozen Throne Mod that turns StarCraft into 3D. The Mod will stay true to the original StarCraft:Broodwar. No Races will be added, no heroes, no Units or skills. [...]