Payday loans
  • buy office 2003 canada windows 2003 enterprise edition price buy ms office 2010 uk cheap windows 7 student best price office for mac 2011 best price parallels desktop 6 buy adobe captivate 4 buy anydvd usa adobe acrobat x best price adobe photoshop cs4 purchase best buy coreldraw graphics suite x4 buy adobe cs4 production premium cheap vmware workstation 6.5 buy adobe photoshop 8 uk buying revit 2010
  • buy cs4 mac australia buy microsoft office 2003 mac microsoft office 2013 teacher discount uk buy 3ds max uk office home and student 2010 discount buy autodesk revit mep 2015 buy microsoft word 2003 mac cheap nero 9 uk discount microsoft office home and student cost of photoshop elements 8 buy office 2007 student licence cheap parallels desktop 6 buy 2003 microsoft excel buy adobe creative suite 4 design standard canada cheapest microsoft publisher 2007

    StarCraft II Q&A - Batch 42

    Posted by sc2reactor on 27th July , 2008

    StarCraft II Q&A Batch 42

    1. What was the main reasoning to shifting the Hydralisk backwards one technology level? How does this affect the Zerg early-game, especially since the Zerg will have absolutely no anti-air units before the Hydralisks? (gamereplays.org)

    Actually, the Hydralisk has been brought back down to Tier 1.5, giving Zerg early anti-air capabilities without upgrading their Hatchery to a Lair. The test originally was to put Hydralisks at a later tech and have Corruptors be buildable earlier without a prerequisite building other than upgrading to the Lair. To make this happen, the Corruptors had to be nerfed appropriately to fit that tech, which made it very weak and much less fun. Additionally, without a prerequisite building, opposing players could not scout the Zerg player to see when they were going air, which did not fit the gameplay style we were shooting for.

    2. What kinds of cheats will be included in Starcraft 2, and how will they be accessed/unlocked? (starcraft.org)

    There will be cheats, but Keep on reading »

    Planet Mar Sara - latest official planet

    Posted by sc2reactor on 24th July , 2008

    Blizzard has officially announced today a new planet bio for the upcoming Starcraft II game.

    “The Sara system was initially catalogued by freelance prospectors and colonized by an expedition from Tarsonis several years later. Mar Sara formed the eighth of the thirteen core colonies of the Terran Confederacy. The Sara system was unusual for having two habitable planets, but Mar Sara was always a backwater colony compared to the more prosperous Chau Sara.

    Mar Sara was one of the first planets to be infested by the zerg when they appeared in terran space. It was also the first planet on which the Confederates fought the advancing Swarm to any significant extent, although most of the actual fighting was done by local militia forces.”

    Read more about Mar Sara here.

    They also released two new pieces of artwork and six new screenshot.

    Enjoy!

    StarCraft II Q&A - Batch 41

    Posted by sc2reactor on 20th July , 2008

    Chat with Devs: Since the Worldwide Invitational in Paris, the topic of the new Vespene Gas mechanic has come up a lot across many different fansites and message boards. Thus far, this is one of the biggest changes which will affect the macro management of bases in StarCraft II. To shed some more light on this new mechanic, I have gotten a chance to talk to Dustin Browder, our Lead Designer for StarCraft II, about the progress thus far of the new mechanic, as well as the objectives this new mechanic is designed to achieve.

    To start, the new Vespene Gas mechanic is to further distinguish the play style in which players gather minerals versus gathering gas. In the original StarCraft, the gathering of gas was very linear in the rate in which gas is gathered. Often, players would put 3-4 workers on the gas, and the players would forget about it until the geyser was depleted. Minerals on the other hand, were much more exponential in the rate of growth and were also often played differently amongst different races. Zerg would likely expand rapidly with less drones in each expansion and Protoss/Terran could sustain a sizeable force with higher numbers of workers on a smaller number of expansions.

    How the New Vespene Gas Mechanic Works
    For StarCraft II, with the new Vespene Gas mechanic, players will have 2 gas geysers at their starting position. These geysers will start with X amount of gas (currently 600 and subject to balance) and at any time players can purchase additional gas in their geysers for X minerals (currently 100 and subject to balance). With each purchase of additional gas for your geyser, the geyser increases with X gas (currently 600 and subject to balance) and the geyser shuts down for 45 seconds. When a geyser is depleted, workers will still be able to gather gas at a low rate of 2 per round (subject to balance).

    How the New Vespene Gas Mechanic Plays
    With this new gas mechanic, players have a wider variety of strategies in developing and maintaining their refineries, as well as additional attention needed to make sure they are collecting gas at the most efficient rate. On the production side, players now also have to decide between sticking to Tier 1 units longer, or to play it balanced with one geyser, or even max out on gas to invest heavily on teching and higher tech units. Additional, the relationship between minerals and gas have an added layer of depth since investing in additional gas will actually cost the player minerals as well. How often a player invests in gas will also not necessarily be consistent through the game too and will depend upon what units that player is currently choosing to mass. Scouting too has an added layer of depth as well, as a players gas collecting play style may determine if the player is teching to a higher tier mineral heavy unit (like a Dark Templar) or a higher tech gas heavy unit (like a High Templar).

    Overall, players will have to build the appropriate buildings as well as gather resources in a particular method in order to execute a certain strategy at a professional level. It is the hope of the development team that this new mechanic will not only make gas collecting more interesting, but also increase the amount of macro management skill needed to compete in StarCraft II at the top levels while at the same time making the game playable for mid level players without using some of these more advanced techniques.

    StarCraft II Q&A Batch 41

    1. How exactly does the Corruptors attack work? Is it a stacking debuff that takes effect after a certain number of stacks? And if so can the debuff time out? Would you be able to hit and run kill for example Battlecruisers with a few Corruptors over a couple of minutes? (sc2pod.com)

    The attack is technically a Keep on reading »

    Starcraft II Character Biography: Zeratul

    Posted by sc2reactor on 6th July , 2008

    The Starcraft II official website has been updated with another of Starcraft II’s main character (aka heroe). For the complete biography of Zeratul, check out our Protoss page.

    They have also added one new piece of artwork and five new screenshots.

    Blizzard’s new Splash Screen update (Diablo III)

    Posted by sc2reactor on 6th July , 2008

    Sorry for the delay but I was out of town on vacation this last week…

    Any way looks like the splash screen was in fact a teaser to the announcement of Diablo III.

    Twenty years have passed since the cataclysmic events of Diablo®II. Mephisto, Diablo, and Baal have been defeated, but the Worldstone, which once shielded the world of Sanctuary from the forces of both the High Heavens and the Burning Hells, has been destroyed, and evil once again stirs in Tristram….

    Following the unveiling of Diablo III today at the Blizzard Entertainment Worldwide Invitational, we’ve launched the game’s official website, with information about the places, characters, monsters, and adventures awaiting you upon your return to the world of Sanctuary. Some of the site’s highlights include:

    Visit the new Diablo III website now to learn more about the game, and make sure to check out the official FAQ and the announcement press release.

    Source: Battle.net